DirectX 12 Mass Test on Singularity

Testworthy Capsuleers,

Following up on our mass test last week, we are planning a follow-up mass test on Singularity on Thursday, June 16th, at 17:00 UTC.

We’ll be testing addiontal performance improvements for problems found in the last mass test. This is related to following graphical features:

  • DirectX 12
  • Changes to texture compression
  • Changes to LOD-ing of objects and textures
  • High-res nebulas

How to connect to Singularity for this test:

  • Change the server from Tranquility to Singularity in the bottom right corner of the launcher and log in as normal.
  • More detailed instructions on connecting to Singularity are available here .

Testing Instructions

When logged in on Singularity use the command /moveme in any chat window and select the system FD-MLJ from the pop up to be relocated to the testing system.

After that, we ask that you join the in-game channels MassTesting (for instructions), MassQuestions (for feedback)

Fly whatever ship you want (optimally one, which can fight in a fleet fight)
Join fleet W or X (should be in fleet finder)

Your attendance would be most welcome! All participants will receive a small reward of two million skill points on Singularity. If you had any questions or feedback, please warp on over to the EVE Online Forums