UPDATED – Guild Season 10 Schedule [NEW DATES]


NOTE: Dates have been updated as of August 3rd. Season 10 will now start one week later than originally announced, on August 29, 2020.

Guild Season 10 begins on Saturday, August 29. Read on for details and all the important dates!

Note: Season Rewards will be covered in a separate article.

Important Dates

  • August 29, 2020 (Saturday): Season 10 starts, Invasion Day #1, all Territories Reset
  • August 30, 2020 (Sunday): Scoring starts (by timezone)
  • August 31, 2020 (Monday): Territory Battles Start
  • September 26, 2020 (Saturday): Invasion Day #2 – Energy/Season Point Storage Payout, all Territories Reset
  • October 24, 2020 (Saturday): Invasion Day #3 – Energy/Season Point Storage Payout, all Territories Reset, Territory and Castle scoring doubles
  • November 21, 2020 (Saturday): Scoring of Territories and Castles Ends, Energy/Season Point Storage Payout
  • November 22, 2020 (Sunday): Final Crystal League Matches
  • November 23, 2020 (Monday): Season Ends at 9:59 UTC

Details
August 29, 2020: Start of Season 10

  • Season starts after Saturday’s maintenance at 10:00 UTC
  • After maintenance, ownership of all territories is reset, so all resource territories become unowned
    • They go into an unclaimable state at this point, so no guild can reclaim them yet
  • Over Saturday and Sunday, August 22-23, you will have two opportunities to claim batches of territories:
    • Territories with a primetime starting at 12:00, 15:00, 18:00, 21:00 UTC happen at 18:00 UTC on Saturday
    • Territories with a primetime starting at 00:00, 03:00, 05:00 UTC happen at 01:00 UTC on Sunday
    • A Guardian boss will appear in the territory, which must be defeated for the territory to become claimable. The boss is balanced for groups of about 5 players
  • Guild Challenge starts

August 30, 2020: Territory and Castle Scoring Begins

  • At the start of each territory’s primetime on August 29-30, scoring is enabled for that territory
  • Territories score 40, 80, 120, 160, 200 or 240 Season Points every day at the zone’s primetime, depending on the territory’s position in the Outlands. The closer to the center the Territory is, the more Season Points it scores. For exact value per territory, see: forum.albiononline.com/index.php/Thread/123127.
  • Territory scores can be further increased by leveling up your tower. For details on Territory levels, see: forum.albiononline.com/index.php/Thread/122485
  • You can click on the territory on the map to see how many points it scores
  • Points are scored at the end of each territory’s primetime
  • These territory points are generated by Siphoning Mages, which have the following behavior:
    • They spawn dynamically (1.5h, 2h, 3h, 6h) until the maximum of four are present
    • They can be killed by any player who is not part of the territory guild’s alliance
    • If you kill another guild’s Siphoning Mages, they drop Siphoned Energy
    • Siphoned Energy can be withdrawn (and re-deposited) by Guild Masters and Right Hands
  • Castles score 120, 240, 360, 480, 600 or 720 Season Points every day at the zone’s primetime, depending on the castle’s position in the Outlands. The closer to the center the Castle is, the more Season Points it scores
  • Castle Outposts score 30, 60, 90, 120, 150, or 180 Season Points every day at the zone’s primetime, depending on the castle outpost’s position in Outlands. The closer to the center the Castle Outpost is, the more Season Points it scores

August 31, 2020: Territory Battles Start

Note: Since Season 8, territory control is no longer determined via 5v5 battles, and now uses an open-world battle system. For details of open-world territory control, see: forum.albiononline.com/index.php/Thread/122485

September 26, 2020: Invasion Day #2, Territory Reset

  • Territory claims are dropped at downtime at 10:00 UTC on Saturday, 26.09.2020
  • Territories become claimable, and Guardian Bosses spawn
  • Territories with a primetime starting at 12:00, 15:00, 18:00, 21:00 UTC happen at 18:00 UTC on Saturday
  • Territories with a primetime starting at 00:00, 03:00, 05:00 UTC happen at 01:00 UTC on Sunday

September 27, 2020: Territory Battles, Territory and Castle scoring begins

October 24, 2020: Invasion Day #3, Territory Reset + DOUBLE POINTS for Territories, Castles, Castle Outposts and Mage Raiding

  • Territory claims are dropped at downtime at 10:00 UTC on Saturday, 24.10.2020
  • Territories become claimable, and Guardian Bosses spawn
  • Territories with a primetime starting at 12:00, 15:00, 18:00, 21:00 UTC happen at 18:00 UTC on Saturday
  • Territories with a primetime starting at 00:00, 03:00, 05:00 UTC happen at 01:00 UTC on Sunday
  • Additionally, from this point until the end of the season, season points from Territories, Castles, Castle Outposts and Mage Raiding are doubled, so the final month is worth as much as the previous two combined

November 21, 2020: Last Call for Territory Battles

  • Point scoring for the season ends for each territory at the end of its downtime at 10:00 UTC on November 21-22, and territories cannot be challenged between this time and the end of the season

November 22, 2020: Final Crystal League Battles

November 23, 2020: Season Ends

  • At maintenance on the 23rd, the season officially ends, and a winner is declared

New This Season
The Rise of Avalon update, launching on August 12, brings a new line of Avalonian Weapons to the game, consisting of 15 new Artifact weapons and 3 offhands. Each weapon has a unique new ability, which will bring new dimensions to solo, small-group, and large-group PvP. In addition, the Rise of Avalon update brings numerous balance changes to existing weapons and armors.

The Roads of Avalon, the biggest new feature of the update, brings new opportunities for guilds, including the ability to place Hideouts within the Roads.

For details of these changes, please see the official update page and patchnotes.

Update page: albiononline.com/en/update/rise-of-avalon
Patchnotes: forum.albiononline.com/index.p…es-Rise-of-Avalon-Update/