The new “Custom Cosmetic” system allows players to dynamically apply player-generated costumes to players and dinos, end-user-created skins to armors and weapons, and end-user-created skins to all the game’s structures. These can have endless client-side functionality, including network messaging and limited persistent replicated data storage. For structures, this effectively enables infinite visual variety and functional enhancement through player-created cosmetics, which do not require any server-updating or loading onto the server.
Phase 1, launching Feb 1, will require clients to manually install such Custom Cosmetic Mods in order to see and use them on Official Servers.
Phase 2, launching April 1, will automatically download them in the background when encountered during gameplay. Note: Clients can disable usage of these globally or per-Mod-ID. Servers can disable globally or use a whitelist (we suggest servers use our official whitelist, which will be the default). The cosmetics allowed on official servers will be dynamically-white-listed on a daily basis by Overwolf and Studio Wildcard to avoid any exploity or issue-causing cosmetics.
Here are some initial functional Structure Custom Cosmetics that we’ll be launching next week, as simple examples to show Modders some things that can easily be done in addition to visual swaps:
Can be placed over any normal wall & turns it into an adjustable glass panel (can hide borders to create larger or different-sized panes & can make it opaque, transparent, or one-way)
Can be placed over the normal or the omnidirectional lamppost. Adds the ability to set a primary & secondary color (White, Red, Green, Blue, or the paint color of the light), a primary & secondary intensity (off, low, medium, high) & a blink speed (fast, slow). Fast blinking creates a strobe effect & slow blinking blinks every second. The slow blinking is synchronized to the network time so that turning on multiple lamps will keep them all blinking in sync. (network time is overkill for this, but we wanted to give modders an example that’s useful for longer periods as well)
Two players can play a game of tic tac toe on the wooden table. Keeps a running total game wins & identifies players by their unique ID string, so should be able to keep playing across sessions (no time out, so can each make a move when back at base… the game can be reset at any time, though).
Download & play new custom content created by players, including new maps, creatures, items, and game modes, through a dedicated new Mod-bowser directly within the game. Enjoy an endless stream of new ARK content as the creativity and talent of the community is fully unleashed for the first time across gaming platforms and stay tuned as we spotlight more Cross-Platform Mods each week!
This video features:
Eocarcharia by Tristans_Modding
Sivatherium by Wildwaghorn
Randi’s Cooking and Kitchen Mod by RandiBeers
Sgt. Duckie Chibi by CyrusCreates
Forglar by SnowyTrain
ARK Football by Matheusrp11
Primitive Stations [CROSSPLAY] by Frenchie
GoT Additions by Elkay
Are you interested in modding for ARK? Here’s your chance to dive in! Our seasoned modding expert, Garuga123, will guide you through the creative process of making a new character – from animations to physics. This three part series will start on Saturday, February 3rd, at 10:00 AM to 12:00 PM Pacific and continue every other week at the same time.
Bring your questions, enthusiasm, and a thirst for knowledge as we embark on this modding journey together. Don’t miss out on the opportunity to learn from one of our most popular modding members.
Session 1
February 3rd, 10 AM – 12PM Pacific
Visual elements – starting a new character, setting up the animations, mesh, physics, etc.
Session 2
February 17th, 10 AM – 12 PM Pacific
Blueprinting – setting up the actual character BPs
Session 3
March 2nd, 10 AM – 12 PM Pacific
Going Live – getting the mod prepped, testing issues, uploading, etc.
Watch on Garuga or on SurvivetheArk’s Twitch channels!
This weekend, the Official Network will be receiving bonus rates! It will be active until Monday, January 29th.
PVP/PVE: 1.5x Harvesting, Taming, and Experience + 1.5x Breeding
Small Tribes: 4x Harvesting, Taming, and Experience + 3.5x Breeding
ARKpocalypse: 4.5x Harvesting, Taming and Experience + 4.5x Breeding
Fan Art Gallery | Screenshot Gallery | Artist Feedback Form
Help us discover your talent by tagging your art with #ARKPhotoMode or #ARKFanart on social media!
Creator: Veno feat. Raasclark
Veno and Raasclark’s editors have a minute to draw Ark Creatures from memory. Then Veno and Raasclark have to guess (by taming) what creature it is!
Creator: MissVadams
A beginners guide to ARK: Survival Ascended; how to tame your very first dino!
Fan art by rainichor
Light Pets by @ewo_zaur
ARK Mosasaurus by @DW_ARK
Sky by @WolfTek7
An ill-tempered stegosaur by @Fern_paleo1
Mía vs giga by @StudiosGoji
Lava Lizard by BumpySlays22
Minas Tirith, capital of Gondor (no mods) by I BARDEN I
One King To Rule Them All by ar0y2810
The sea is so wide, so big, so scary by @sulumee55
The Challenger by @SwordswiperYt
Photo Mode by cosmicman5455
Enjoy your weekend! Studio Wildcard
Twitter: twitter.com/survivetheark Discord: discord.com/invite/playark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark Facebook: facebook.com/survivetheark Threads: threads.net/@survivetheark Official Wiki: ark.wiki.gg