Carousing capsuleers,
Commemorate the finals of Alliance Tournament XVIII with victories of your own across two more 24-hour Abyssal Proving Ground events – blasting into bombastic 1v1 battleship combat on Saturday 19 November and demonstrating the destructive potential of the Empires’ brand-new navy destroyers on Sunday 20 November!
BOMBASTIC BATTLESHIP 1v1 – SATURDAY
This event begins at 11:00 UTC on — November, and runs for exactly 24 hours.
The ruleset is as follows:
- Only the Abaddon, Apocalypse, Armageddon, Raven, Rokh, Scorpion, Dominix, Hyperion, Megathron, Maelstrom, Tempest, Typhoon, and Praxis may enter this event.
- Overheat bonuses for turrets & missile launchers and tackle, propulsion, repair, resistance, and energy warfare modules are doubled.
- Pilots receive 100 million ISK payout per match where they deal at least 15000 damage.
- Sensor dampeners, weapon disruptors, and shield boost amplifier, recharger, power relay, and flux coil modules cannot be fitted.
- Auxiliary nano pump, nanobot accelerator, core defense field purger, core defense capacitor safeguard, and core defense operational solidifier rigs cannot be fitted.
- Rigs are restricted to tech I.
- Maximum of one local repair module per ship (shield or armor).
- Modules and implants are restricted to meta level 5 and below.
NEW NAVY DESTROYER 1v1 – SUNDAY
This event begins at 11:00 UTC on 13 November, and runs for exactly 24 hours.
The ruleset is as follows:
- Bonus: a special limited-time “Navy Destroyers Expert System” will be provided to all capsuleers during the weekend of this event.
- Only the Coercer Navy Issue, Cormorant Navy Issue, Catalyst Navy Issue, Thrasher Navy Issue may enter this event
- Overheat bonuses for turrets & missile launchers and tackle, propulsion, repair, resistance, and energy warfare modules are doubled.
- Pilots receive 10 million ISK payout per match where they deal at least 2000 damage.
- Sensor dampeners & weapon disruptors, core defense field purger rigs, and shield boost amplifier, recharger, power relay, and flux coil modules cannot be fitted.
- Maximum of one local repair module per ship (shield or armor).
- Modules and implants are restricted to meta level 5 and below.
Tune in for the tournament & grab your Proving Ground Filaments (available from Abyssal Deadspace, Triglavian wrecks in Pochven, or the in-game market), and echo the ferocity of the ATXVIII finals in the arenas of the abyss – proving your own glory, climbing the leaderboards, and earning special rewards!