Season 15 Schedule and Changes


Season 15 Schedule and Changes

Guild Season 15 kicks off on Saturday, March 5th. Read on for all the details!

Contents:

  1. Important Dates
  2. What’s New in Season 15
  3. Detailed Season Schedule

1. Important Dates

  • 05.03.2022 (Saturday): Season starts, Invasion Day #1, all Territories Reset
  • 06.03.2022 (Sunday): Scoring starts (by time zone)
  • 07.03.2022 (Monday): Territory Battles Start
  • 02.04.2022 (Saturday): Invasion Day #2 – Energy/Season Point Storage Payout, all Territories Reset
  • 30.04.2022 (Saturday): Invasion Day #3 – Energy/Season Point Storage Payout, all Territories Reset, Territory and Castle scoring doubles, Might and Favor for killing Siphoning Mages doubles
  • 28.05.2022 (Saturday): Scoring of Territories and Castles Ends, Energy/Season Point Storage Payout
  • 29.05.2022 (Sunday): Final 5v5 Crystal League Matches
  • 30.05.2022 (Monday): Season Ends at 9:59 UTC, Offseason period begins

2. What’s New in Season 15
Might and Favor Increased
Increased Might and Favor for various activities:

  • Increased Might and Favor acquired through Gathering/Fishing (Outlands and Roads) by ~31%.
  • Increased Might and Favor acquired through PvE (Outlands and Roads) by ~23%.
  • Increased Might and Favor acquired from Crystal Spiders by 5%.
  • Increased Might and Favor acquired from Siphoning Mages by 10%.
  • Increased Might and Favor acquired from Corrupted Dungeons by 20%.
  • Increased Might and Favor acquired from Hellgates by 15%.

Might Level Progression Updated
Beginning with Season 14, Might Challenges were introduced to reward general guild activities. We really liked the impact this had on Guild Seasons, and want to lean even further into rewarding a vast range of guild activities. To achieve this, we are making it significantly easier to gain Might Levels for most activities that can be played throughout the day.

There was also one activity that was having too much impact: the Siphoning Mage Might Level. As a result, we are making the leveling curve much steeper in Season 15. We will however keep the Season Points per Might Level the same, which means reaching Level 99 will require significantly more Might for the same Season Point output, effectively adding a Diminishing Return in the Season Points to Might ratio.

Might Level Changes in Detail:

  • Gathering
    • Might Requirement Increase per Level: 9,000 → 5,000
  • Corrupted Dungeons
    • Might Requirement Increase per Level: 10,000 → 6,000
    • Season Points per Level: 40 → 30
  • 2v2 Hellgates
    • Might Requirement Increase per Level: 10,000 → 5,000
    • Season Points per Level: 50 → 40
  • 5v5 Hellgates
    • Might Requirement Increase per Level: 15,000 → 7,000
    • Season Points per Level: 100 → 80
  • 10v10 Hellgates
    • Might Requirement Increase per Level: 20,000 → 9,000
    • Season Points per Level: 150 → 120
  • Crystal Spiders
    • Flattened the Might Progression Curve significantly.
    • Example Values:
      • Level 1: 75,000 → 30,000
      • Level 2: 187,500 → 75,000
      • Level 3: 337,500 → 135,000
  • Outland Treasures
    • Flattened the Might Progression Curve significantly.
    • Example Values:
      • Level 1: 75,000 → 30,000
      • Level 2: 187,500 → 75,000
      • Level 3: 337,500 → 135,000
  • Siphoning Mages
    • The curve for Might Levels is now steeper, introducing a Diminishing Return for SP/Might ratio.
    • Example values:

    • Level 1: 750 → 900
    • Level 2: 1,875 → 2,400
    • Level 3: 3,375 → 4,500
    • Level 4: 5,250 → 7,200

Crystal League
Updated Crystal League Map
5v5 Crystal League matches now use an updated version of the former Steppe Territory (also known as “Resource2”) GvG Map. This new map should make it significantly harder to hold three caps for one team, which offers an increased comeback potential and should lead to generally more exciting matches. The old Crystal League map is still available for scrim matches.

Crystal League Match Changes
Respawn timers are now more normalized throughout the entire match. Previously, early kills had a very fast respawn time and late kills became very punishing. The discrepancy between the early match and late match was too high, so we are flattening this curve. Early kills will still have more impact, without making late kill respawn timers longer.

  • 5v5 Crystal League:
    • Respawn Time (at match start): 10s → 15s
    • Respawn Time increase per minute: 1s → 0.75s

Match Rewards
The Crystal League Match Rewards have been improved significantly. Together with the new map, we hope this will incentivize more players to try out the Crystal League and experience thrilling PvP matches.

5v5 Crystal League:

  • Level 1
    • Silver: 200,000 → 530,000
    • Fame: 170,000 → 490,000
  • Level 2
    • Silver: 400,000 → 1,010,000
    • Fame: 220,000 → 540,000
  • Level 3
    • Silver: 800,000 → 1,970,000
    • Fame: 230,000 → 600,000
  • Level 4
    • Silver: 1,000,000 → 2,820,000
    • Fame: 280,000 → 650,000
  • Level 5
    • Silver: 1,300,000 → 3,780,000
    • Fame: 380,000 → 710,000
  • Level 6
    • Silver: 1,750,000 → 4,800,000
    • Fame: 490,000 → 810,000
  • Level 7
    • Silver: 2,500,000 → 5,920,000
    • Fame: 650,000 → 870,000
  • Level 8
    • Silver: 3,500,000 → 7,990,000
    • Fame: 810,000 → 970,000
  • Level 9
    • Silver: 5,000,000 → 12,000,000
    • Fame: 1,070,000 → 1,070,000

20v20 Crystal League:

  • Level 1
    • Silver: 210,000 → 630,000
  • Level 2
    • Silver: 420,000 → 1,220,000
  • Level 3
    • Silver: 800,000 → 2,020,000
  • Level 4
    • Silver: 1,010,000 → 3,030,000
  • Level 5
    • Silver: 1,330,000 → 4,000,000
  • Level 6
    • Silver: 2,020,000 → 5,010,000
  • Level 7
    • Silver: 4,530,000 → 10,020,000

3. Detailed Season Schedule
05.03.2022: Start of Season

  • The Guild Season and the season-long Conqueror’s Challenge and Guild Challenge start at 11:00 UTC
  • Ownership of territories in the Outlands is reset, and they can be reclaimed by guilds starting at the following times:
    • Saturday at 18:00 UTC for territories with primetimes of 12:00, 15:00, 18:00, or 21:00 UTC
    • Sunday at 01:00 UTC for territories with primetimes of 00:00, 03:00, or 05:00 UTC
  • Guardian bosses must be defeated to claim a territory (balanced for about 5 players)

06.03.2022: Territory / Castle Scoring Begins

Territory Scoring:

  • Owned territories give points at the end of their primetime
  • Exact values vary based on zone quality (proximity to center of Outlands) and can be viewed in each zone’s local map
  • Territory points can be further increased by leveling up towers. Details: forum.albiononline.com/index.php/Thread/122485
  • Clicking a territory on the world map shows its daily point value

Siphoning Mages:

  • Territory points are generated by Siphoning Mages, which spawn dynamically (1.5h, 2h, 3h, 6h) until the maximum of four are present
  • Mages can be killed by any player outside the territory owner’s alliance
  • Since the beginning of Season 14, killing Mages no longer gives Season Points directly, but instead gives Might (which generates Season Points indirectly via the Conqueror’s Challenge)

Castle Scoring:

  • Castles score between 75 and 225 Season Points every six hours, with those closer to the center of the Outlands giving more points. Scoring takes place at 0:00, 6:00, 12:00, and 18:00 UTC.
  • Castle Outposts score between 10 and 30 Season Points every three hours, with those closer to the center of the Outlands giving more points.

07.03.2022: Territory Battles Start
For details of open-world territory control, see: forum.albiononline.com/index.php/Thread/122485

02.04.2022: Invasion Day #2

  • All territory claims are dropped at 10:00 UTC
  • Territories become reclaimable and Guardian Bosses spawn
  • Territories with a primetime starting at 12:00, 15:00, 18:00, 21:00 UTC become claimable at 18:00 UTC on Saturday
  • Territories with a primetime starting at 00:00, 03:00, 05:00 UTC become claimable at 01:00 UTC on Sunday

30.04.2022: Invasion Day #3, POINTS DOUBLED

  • DOUBLE POINTS for Territories, Castles, and Castle Outposts, and double Might and Favor for killing Mages, for the rest of the season
  • All territory claims are dropped at 10:00 UTC
  • Territories become reclaimable and Guardian Bosses spawn
  • Territories with a primetime starting at 12:00, 15:00, 18:00, 21:00 UTC become claimable at 18:00 UTC on Saturday
  • Territories with a primetime starting at 00:00, 03:00, 05:00 UTC become claimable at 01:00 UTC on Sunday

28.05.2022: Last Call for Territory Battles

  • Point scoring ends for each territory at the end of its downtime, and territories cannot be challenged afterward
  • Final 20v20 Crystal League Matches

29.05.2022: Final 5v5 Crystal League Matches

  • Final 5v5 Crystal League Matches of the season

30.05.2022: Season Ends, Offseason Period Begins

  • The season officially ends right before maintenance (9:59 UTC) and a winner is declared