Between Guild Seasons 13 and 14, there will be a shorter standalone season with its own unique rules and schedule. This season will be called the Energy Surge season, as it will offer increased Invasion Days that are much closer together than usual, and with greatly increasing Season Point rewards and Siphoned Energy rewards each time. The Season Point Score will also qualify guilds to determine the Hideout HQ declaration rights for Season 14.
Here is an explanation about the upcoming Hideout HQs: Dev Update: Outland Power Balance, Next Season and Update Progress
Read on for important dates, season rules, and other essential info…
- September 25, 2021 (Saturday): Season starts, Invasion Day #1, all Territories Reset
- September 26, 2021 (Sunday): Scoring starts (by time zone)
- September 27, 2021 (Monday): Territory Battles Start
- October 9, 2021 (Saturday): Invasion Day #2 – Energy/Season Point Storage Payout, all Territories Reset, TERRITORY AND CASTLE SCORING DOUBLES, DOUBLE SIPHONED ENERGY FROM MAGES
- October 23, 2021 (Saturday): Invasion Day #3 – Energy/Season Point Storage Payout, all Territories Reset, TERRITORY AND CASTLE SCORING TRIPLES, TRIPLE SIPHONED ENERGY FROM MAGES
- October 30, 2021 (Saturday): TERRITORY AND CASTLE SCORING QUADRUPLES, QUADRUPLE SIPHONED ENERGY FROM MAGES (no Reset / Invasion)
- November 6, 2021 (Saturday): Final Territory Battles, Scoring of Territories and Castles Ends, Energy/Season Point Storage Payout
- November 7, 2021 (Sunday): Final Crystal League Matches
- November 8, 2021 (Monday): Season Ends at 9:59 UTC
September 25, 2021: Start of Season
- The Guild Season and the season-long Guild Challenge start at 11:00 UTC
- Ownership of territories in the Outlands is reset, and they can be reclaimed by guilds starting at the following times:
- Saturday at 18:00 UTC for territories with primetimes of 12:00, 15:00, 18:00, or 21:00 UTC
- Sunday at 01:00 UTC for territories with primetimes of 00:00, 03:00, or 05:00 UTC
- Guardian bosses must be defeated to claim a territory (balanced for about 5 players)
September 26, 2021: Territory / Castle Scoring Begins
Territory Scoring:
- Owned territories give points at the end of their primetimes
- Territories score 100, 140, 180, 220, 260 or 300 Season Points per day, with those closer to the center of the Outlands giving more points.
- Exact values by zone: forum.albiononline.com/index.php/Thread/123127
- Territory points can be further increased by leveling up towers. Details: forum.albiononline.com/index.php/Thread/122485
- Clicking a territory on the world map shows its daily point value
Siphoning Mages:
- Territory points are generated by Siphoning Mages, which spawn dynamically (1.5h, 2h, 3h, 6h) until the maximum of four are present
- Mages can be killed by any player outside the territory owner’s alliance, and drop Siphoned Energy
- Killing Mages also gives Season Points based on the following formula: Max. Daily Territory Points x 0.1125
- Siphoned Energy can be withdrawn/deposited by Guild Masters and Right Hands
Castle Scoring:
- Castles score 115, 160, 205, 250, 295, or 340 Season Points every six hours, with those closer to the center of the Outlands giving more points. Scoring takes place at 0:00, 6:00, 12:00, and 18:00 UTC.
- Castle Outposts score 20, 26, 32, 38, 44, or 50 Season Points every three hours, with those closer to the center of the Outlands giving more points.
September 27, 2021: Territory Battles Start
For details of open-world territory control, see: forum.albiononline.com/index.php/Thread/122485
October 9, 2021: Invasion Day #2, POINTS DOUBLED, ENERGY DOUBLED
- DOUBLE POINTS for Territories, Castles, Castle Outposts and Mage Raiding
- DOUBLE SIPHONED ENERGY from Siphoning Mages
- All territory claims are dropped at 10:00 UTC
- Territories become reclaimable and Guardian Bosses spawn
- Territories with a primetime starting at 12:00, 15:00, 18:00, 21:00 UTC become claimable at 18:00 UTC on Saturday
- Territories with a primetime starting at 00:00, 03:00, 05:00 UTC become claimable at 01:00 UTC on Sunday
October 23, 2021: Invasion Day #3, POINTS TRIPLED
- TRIPLE POINTS for Territories, Castles, Castle Outposts and Mage Raiding
- TRIPLE SIPHONED ENERGY from Siphoning Mages
- All territory claims are dropped at 10:00 UTC
- Territories become reclaimable and Guardian Bosses spawn
- Territories with a primetime starting at 12:00, 15:00, 18:00, 21:00 UTC become claimable at 18:00 UTC on Saturday
- Territories with a primetime starting at 00:00, 03:00, 05:00 UTC become claimable at 01:00 UTC on Sunday
October 30, 2021: POINTS QUADRUPLED
- QUADRUPLE POINTS for Territories, Castles, Castle Outposts and Mage Raiding
- QUADRUPLE SIPHONED ENERGY from Siphoning Mages
- Not an Invasion Day – territories remain with their current owners
November 6, 2021: Last Call for Territory Battles
- Point scoring ends for each territory at the end of its downtime, and territories cannot be challenged afterward
- Final 20v20 Crystal League Matches
November 7, 2021: Final 5v5 Crystal League Matches
- Final 5v5 Crystal League Matches of the season
November 8, 2021: Season Ends
- The season officially ends right before maintenance (9:59 UTC) and a winner is declared
In addition to its unique schedule, rules, and point escalation, this season also introduces several changes to guild warfare in general. These changes are intended to be ongoing (i.e. continue into Season 14 and beyond), though of course the rules of guild warfare are subject to additional changes with each new season.
Hideout Changes
Hideouts now require a channel to enter for players who have not set the Hideout as “Home”. This change is intended to reduce the safety provided by having multiple allied Hideouts in a single zone. The following conditions apply:
- If a player has set “Home” in a Hideout, they can still instantly enter it without a channel
- The protection bubble granted when leaving a Hideout no longer breaks with open-world interactions, making it possible to safely channel back into a Hideout without losing the bubble
- Additionally, players with their Home set in a Hideout within the Roads of Avalon will no longer lose their Home setting when using the Travel Planner and then traveling through a Realmgate in a Royal City
Castle Outpost Changes
- Removed doors of Castle Outposts to make them easier to conquer for small groups and encourage more guerilla warfare
- Warning messages when Castle Outposts are under attack are now only displayed in the guild chat, to reduce the number of onscreen messages for guild members
- Time until next guard wave spawns: 120 seconds → 60 seconds
New Artifacts Added
Mysterious new artifacts have begun appearing as mob and chest drops in the open world. While their exact purpose is currently unknown, and they cannot yet be used for crafting, they are certain to prove useful in the future…
Crystal League Match Schedule
As the Energy Surge Season runs on a unique timeline, the frequency and timings for Crystal League Matches has been adjusted. See the table below for the changes:
5v5 Crystal League
Crystal League Tokens for level 4 – 6 will now be tradeable. We are adding an additional level 4 match to each one 30 Minutes after the current ones. Aside from that, there will be an additional level 8 match on the last Sunday of the season (07.11.2021).
Full 5v5 Schedule
Token Level | Match Frequency | Time Slots (UTC) | Tradeable | Season Points (per player) | Item Power Soft Cap | Lethality | Daily Point Limit |
Level 1 | daily | 2:00, 2:30 13:00, 13:30 20:00, 20:30 | yes | 1 | 900 (hard-capped) | Non-Lethal | 0 |
Level 2 | daily | 2:00, 2:30 13:00, 13:30 20:00, 20:30 | yes | 5 | 900 | Full Loot | 50 |
Level 3 | daily | 2:00, 2:30 13:00, 13:30 | yes | 15 | 1,100 | Full Loot | 200 |
Level 4 | every two days | 2:00, 2:30 13:00, 13:30 20:00, 20:30 | 40 | 1,200 | Full Loot | 600 | |
Level 5 | every Tuesday and Saturday | 2:30, 13:30 20:30 | 100 | 1,300 | Full Loot | 1,500 | |
Level 6 | every Saturday | 14:00, 21:00, 3:00 | 250 | 1,400 | Full Loot | 4,000 | |
Level 7 | Saturday, every 2 weeks | 14:30, 21:30, 3:30 | no | 600 | 1,500 | Full Loot | 7,000 |
Level 8 | Sunday, once a month and Last Sunday of the Season | 19:00 | no | 1,600 | 1,600 | Full Loot | 15,000 |
Level 9 | Last Sunday of the Season | 20:00 | no | 5,000 | 1,700 | Full Loot | 50,000 |
20v20 Crystal League
We are adding an additional level 3 match to each one 30 Minutes after the current ones. Aside from that, there will be an additional level 6 match on the last Saturday of the season (06.11.2021).
Full 20v20 Schedule
Token Level | Match Frequency | Time Slots (UTC) | Silver Cost to buy | Silver Prize Pool | avrg. # of Artefacts (per player) | Tradable | Season Points (per player) | Item Power Soft Cap | Lethality | Daily Point Limit |
Level 1 | daily | 1:00, 1:30 12:00, 12:30 19:00, 19:30 | 100,000 | 200,000 | 0 | yes | 2 | 900 (hard-capped) | Non-lethal | 750 |
Level 2 | daily | 1:00, 1:30 12:00,12:30, 19:00, 19:30 | 200,000 | 400,000 | 10 | yes | 15 | 900 | Full Loot | 750 |
Level 3 | every Tuesday and Friday | 1:00, 1:30 12:00, 12:30 19:00, 19:30 | 800,000 | 11 | yes | 35 | 1,100 | Full Loot | 1,800 | |
Level 4 | every Saturday | 1:00,12:00,19:00 | 1,000,000 | 12 | yes | 60 | 1,300 | Full Loot | 3,000 | |
Level 5 | Saturday, every 2 weeks | 1:30, 12:30, 19:30 | 1,300,000 | 14 | yes | 200 | 1,500 | Full Loot | 8,000 | |
Level 6 | once a month and Last Saturday of the Season | 17:00 | 2,000,000 | 16 | yes | 750 | 1,600 | Full Loot | 20,000 | |
Level 7 | Last Saturday of the Season | 18:00 | 4,500,000 | 20 | no | 2,500 | 1,700 | Full Loot | 70,000 |